Then the title turned into the A-Team. Some "normal" proportions and then taken to a Big headed rendered form. I kind of liked the flats style, but the rendered makes them look like toys that I kind of want.. OH, and then there's a silo mockup for an infiltration type gameplay.
Showing posts with label Booyah. Show all posts
Showing posts with label Booyah. Show all posts
Thursday, March 28, 2013
Dudes in suits
Now this was probably the most fun I've had working on a project. I love love love that retro 60s style. For a bit, I got to head up some of the character design for a game pitch. Basically, warring MIB factions. Some ideas for villains, then the female and male agents. Along with their super cool under ground base. Reminded me of when we were all little and would draw massive stick figure battles :D
Wednesday, March 27, 2013
MyTown 2: Getaways
I got to take a stab at making MyTown2 more exotic and put my spin on it for "Getaways." Here's the logo, icon, and various other assets used in the game.
Zombies (Booyah)
Didn't get to work on No Zombies Allowed that much, but the stuff I did get to do I embraced with much aplomb.
BOOOOYAH!
It was a sweet and relatively short ride. I'll be posting up some of my work from my time there. First up, caricatures!
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